Skip to main content

The WCAG Primer is intended for use by the UK cross government accessibility community.

2.5.1 Pointer Gestures (A)

Understanding 2.5.1 Pointer Gestures (A)

On mobile devices where you can use a touch - and need more than one finger or need to follow a path type gesture, functionality can still be operated using a single pointer.

NOTE: This is true unless multi point or path based gestures are essential.

Why is this a problem?

Some disabled users may need simple inputs or gestures to complete tasks and make selections. Complex movement or gestures requiring dexterity or accuracy may be hard for them.

What is a path-based gesture?

If an interaction is not just the end-to-end part but important but also the road or path taken. These gestures could be swiping, dragging items or drawing.

What is a multi-point gesture?

This can be zooming into content using a ‘pinch’ type motion with two fingers, a swipe with multiple fingers and so on.

Requirements / What to do?

Design your interface so controls and content can be used without these path or multi-point gestures.

Single point activation is like it sounds. This means ensuring that on a touchscreen or touchpad users will be able to do everything using only taps, double taps, and long presses.

For a mouse, trackpad, head-pointer, or similar device include single clicks, click-and-hold and double clicks.

Some examples are:

  • In a map where you can pinch gesture to zoom the zooming can be done via [+] and [-] buttons.
  • In a Carousel with a horizontal content slider, hidden content can be moved into the viewport with swiping or forward and backward arrow buttons to navigate instead.
  • Do not rely only on path-based gestures.
  • Do not rely only on multi-point gestures.

Common mistakes

  • Requiring complex gestures to do things.
  • Functionality can be operated by pointer input but not with single-point activation alone.

Resources